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    资源文件详情

    │__GoonZu_WorldServer
    │_____GoonZu_WorldServer\AccountDBManager
    │_____GoonZu_WorldServer\AuthServer
    │_____GoonZu_WorldServer\FrontServer
    │_____GoonZu_WorldServer\LogDBManager
    │_____GoonZu_WorldServer\MasterServer
    │_____GoonZu_WorldServer\ServerAgent
    │__GoonZu_Source
    │_____GoonZu_Source\GProject.sln
    │_____GoonZu_Source\AdminSystem
    │_____GoonZu_Source\CharactorCombination
    │_____GoonZu_Source\CryptTool
    │_____GoonZu_Source\DBManager
    │_____GoonZu_Source\DLGEditorS
    │_____GoonZu_Source\GB
    │_____GoonZu_Source\GoonzuUserlog
    │_____GoonZu_Source\GoonZuWorld
    │_____GoonZu_Source\MapTileDiv
    │_____GoonZu_Source\NBillServer
    │_____GoonZu_Source\NConvert
    │_____GoonZu_Source\NetworkLib
    │_____GoonZu_Source\NGameDataManager
    │_____GoonZu_Source\NLib
    │_____GoonZu_Source\NStatistics
    │_____GoonZu_Source\PATCH
    │_____GoonZu_Source\PatchChina
    │_____GoonZu_Source\PatchKorea
    │_____GoonZu_Source\RichODBC
    │_____GoonZu_Source\Server
    │_____GoonZu_Source\Tools
    │__Goonzu_GameDBManager
    │_____Goonzu_GameDBManager\GameDBManager.exe
    │__Goonzu_DB
    │_____Goonzu_DB\01. AccountDB??.txt
    │_____Goonzu_DB\02. AccountDB_???_??????.txt
    │_____Goonzu_DB\03. GameDB??.txt
    │_____Goonzu_DB\04. GameDB_???_??????.txt
    │_____Goonzu_DB\05. LogDB??.txt
    │_____Goonzu_DB\06. LogDB_???_??????.txt
    │__Goonzu_Client
    │_____Goonzu_Client\Config.Dat
    │_____Goonzu_Client\C_GZ.xml
    │_____Goonzu_Client\dbghelp.dll
    │_____Goonzu_Client\DecMPA.dll
    │_____Goonzu_Client\fullscreen.txt
    │_____Goonzu_Client\gamemode.dat
    │_____Goonzu_Client\GoonZu.exe
    │_____Goonzu_Client\Goonzu.ico
    │_____Goonzu_Client\GoonZu.ilk
    │_____Goonzu_Client\GoonZuRun.exe
    │_____Goonzu_Client\GoonZuWorld.pdb
    │_____Goonzu_Client\HanRTA.dll
    │_____Goonzu_Client\ICast.dll
    │_____Goonzu_Client\ijl15.dll
    │_____Goonzu_Client\LevelUpExp.dat
    │_____Goonzu_Client\LevelUpFame.dat
    │_____Goonzu_Client\Log4XNELO.dll
    │_____Goonzu_Client\Log4XNELO.pdb
    │_____Goonzu_Client\Log4XNELOD.dll
    │_____Goonzu_Client\Log4XNELOD.pdb
    │_____Goonzu_Client\Microsoft.VC80.CRT.manifest
    │_____Goonzu_Client\Microsoft.VC80.DebugCRT.manifest
    │_____Goonzu_Client\msvcm80.dll
    │_____Goonzu_Client\msvcm80d.dll
    │_____Goonzu_Client\msvcp71.dll
    │_____Goonzu_Client\msvcp80.dll
    │_____Goonzu_Client\msvcp80d.dll
    │_____Goonzu_Client\msvcr71.dll
    │_____Goonzu_Client\msvcr80.dll
    │_____Goonzu_Client\msvcr80d.dll
    │_____Goonzu_Client\MSVCRTD.DLL
    │_____Goonzu_Client\NELO.dll
    │_____Goonzu_Client\NELO.pdb
    │_____Goonzu_Client\NELOD.dll
    │_____Goonzu_Client\NELOD.pdb
    │_____Goonzu_Client\NELO_CrashReporter.exe
    │_____Goonzu_Client\NELO_CrashReporter.pdb
    │_____Goonzu_Client\NELO_CrashReporterD.exe
    │_____Goonzu_Client\NELO_CrashReporterD.pdb
    │_____Goonzu_Client\NHNChinaPromoterDll.dll
    │_____Goonzu_Client\NHNChinaPromoterDll.dll.manifest
    │_____Goonzu_Client\NHNChinaPromoterDllD.dll
    │_____Goonzu_Client\NHNChinaPromoterDllD.dll.manifest
    │_____Goonzu_Client\ogg.dll
    │_____Goonzu_Client\OpenAL32.dll
    │_____Goonzu_Client\PorteAuthForClient.dll
    │_____Goonzu_Client\PorteAuthForClientD.dll
    │_____Goonzu_Client\PorteAuthForSvr.dll
    │_____Goonzu_Client\PorteAuthForSvrD.dll
    │_____Goonzu_Client\PurpleAuthForSvrConfig.xml
    │_____Goonzu_Client\RPCClientMT.dll
    │_____Goonzu_Client\RPCClientMTd.dll
    │_____Goonzu_Client\server.xml
    │_____Goonzu_Client\serverip.dat
    │_____Goonzu_Client\ServiceArea.txt
    │_____Goonzu_Client\SkillLevelUpExp.dat
    │_____Goonzu_Client\Version.dat
    │_____Goonzu_Client\vorbis.dll
    │_____Goonzu_Client\vorbisfile.dll
    │_____Goonzu_Client\winhttp.dll
    │_____Goonzu_Client\WININET.DLL
    │_____Goonzu_Client\XInNetwork.dll
    │_____Goonzu_Client\XInNetworkD.dll
    │_____Goonzu_Client\XPlatform.dll
    │_____Goonzu_Client\XPlatformD.dll
    │_____Goonzu_Client\XStream.dll
    │_____Goonzu_Client\XStreamD.dll
    │_____Goonzu_Client\XSystem.dll
    │_____Goonzu_Client\XSystemD.dll
    │_____Goonzu_Client\agriculture
    │_____Goonzu_Client\Bullet
    │_____Goonzu_Client\CCD
    │_____Goonzu_Client\char
    │_____Goonzu_Client\CharInfo
    │_____Goonzu_Client\Config
    │_____Goonzu_Client\Cursor
    │_____Goonzu_Client\Data
    │_____Goonzu_Client\Eft
    │_____Goonzu_Client\FeastEffect
    │_____Goonzu_Client\FieldObject
    │_____Goonzu_Client\fishkind
    │_____Goonzu_Client\gimg
    │_____Goonzu_Client\hintdlg
    │_____Goonzu_Client\HuntMapInfo
    │_____Goonzu_Client\Interface
    │_____Goonzu_Client\Item
    │_____Goonzu_Client\ItemMall
    │_____Goonzu_Client\loading
    │_____Goonzu_Client\Logo
    │_____Goonzu_Client\magic
    │_____Goonzu_Client\Map
    │_____Goonzu_Client\MapEdit
    │_____Goonzu_Client\MiniGame
    │_____Goonzu_Client\music
    │_____Goonzu_Client\NInterface
    │_____Goonzu_Client\NPCGroup
    │_____Goonzu_Client\pal
    │_____Goonzu_Client\patchinfo
    │_____Goonzu_Client\Quest
    │_____Goonzu_Client\RegistSite
    │_____Goonzu_Client\ServerData
    │_____Goonzu_Client\ServerInfo
    │_____Goonzu_Client\Smoke
    │_____Goonzu_Client\StatusHint
    │_____Goonzu_Client\TextMgr
    │_____Goonzu_Client\Tile
    │_____Goonzu_Client\Vote
    │__解压密码+详细架设教程.txt
    │__必看说明.txt
    │__gamemode_server.dat

    │__Tools
    │_____Tools\CCDMerge
    │_____Tools\FieldObjectMerge
    │_____Tools\PatchTool
    │_____Tools\StatisticsTool
    │_____Tools\WebStarter
    │__Server
    │_____Server\AuthServer
    │_____Server\AUTHSERVERCHINA
    │_____Server\FilePatchServer
    │_____Server\FrontServer
    │_____Server\GlobalTradeServer
    │_____Server\_Documents
    │__RichODBC
    │_____RichODBC\main.cpp
    │_____RichODBC\RichODBC.dsp
    │_____RichODBC\RichODBC.vcproj
    │_____RichODBC\DBGW
    │_____RichODBC\ODBC
    │_____RichODBC\RPCClient
    │__PatchKorea
    │_____PatchKorea\custsite.cpp
    │_____PatchKorea\custsite.h
    │_____PatchKorea\DownLoadObj.cpp
    │_____PatchKorea\DownLoadObj.h
    │_____PatchKorea\for_main_function.h
    │_____PatchKorea\FrontProcess.cpp
    │_____PatchKorea\FrontProcess.h
    │_____PatchKorea\FtpDownLoad.cpp
    │_____PatchKorea\FtpDownLoad.h
    │_____PatchKorea\GoonzuRun.exe.manifest
    │_____PatchKorea\Http.cpp
    │_____PatchKorea\Http.h
    │_____PatchKorea\HttpBaseDefinition.h
    │_____PatchKorea\HttpMgr.cpp
    │_____PatchKorea\HttpMgr.h
    │_____PatchKorea\HttpObj.cpp
    │_____PatchKorea\HttpObj.h
    │_____PatchKorea\idispimp.cpp
    │_____PatchKorea\idispimp.h
    │_____PatchKorea\ioapi.h
    │_____PatchKorea\iowin32.h
    │_____PatchKorea\Patch.aps
    │_____PatchKorea\Patch.cpp
    │_____PatchKorea\Patch.h
    │_____PatchKorea\Patch.ncb
    │_____PatchKorea\Patch.rc
    │_____PatchKorea\Patch.sln
    │_____PatchKorea\Patch.suo
    │_____PatchKorea\Patch.vcproj
    │_____PatchKorea\PatchDlg.cpp
    │_____PatchKorea\PatchDlg.h
    │_____PatchKorea\PatchKorea.7z
    │_____PatchKorea\ProgressST.cpp
    │_____PatchKorea\ProgressST.h
    │_____PatchKorea\ReadMe.txt
    │_____PatchKorea\RegistryMgr.cpp
    │_____PatchKorea\RegistryMgr.h
    │_____PatchKorea\resource.h
    │_____PatchKorea\StdAfx.cpp
    │_____PatchKorea\StdAfx.h
    │_____PatchKorea\TextMgr.cpp
    │_____PatchKorea\TextMgr.h
    │_____PatchKorea\TypeDefinition.h
    │_____PatchKorea\unzip.h
    │_____PatchKorea\webbrowser2.cpp
    │_____PatchKorea\webbrowser2.h
    │_____PatchKorea\xSkinButton.cpp
    │_____PatchKorea\xSkinButton.h
    │_____PatchKorea\zconf.h
    │_____PatchKorea\zlib.h
    │_____PatchKorea\zlibstat.lib
    │_____PatchKorea\res
    │__PatchChina
    │_____PatchChina\custsite.cpp
    │_____PatchChina\custsite.h
    │_____PatchChina\DownLoadObj.cpp
    │_____PatchChina\DownLoadObj.h
    │_____PatchChina\for_main_function.h
    │_____PatchChina\FrontProcess.cpp
    │_____PatchChina\FrontProcess.h
    │_____PatchChina\FtpDownLoad.cpp
    │_____PatchChina\FtpDownLoad.h
    │_____PatchChina\Http.cpp
    │_____PatchChina\Http.h
    │_____PatchChina\HttpBaseDefinition.h
    │_____PatchChina\HttpMgr.cpp
    │_____PatchChina\HttpMgr.h
    │_____PatchChina\HttpObj.cpp
    │_____PatchChina\HttpObj.h
    │_____PatchChina\idispimp.cpp
    │_____PatchChina\idispimp.h
    │_____PatchChina\ioapi.h
    │_____PatchChina\iowin32.h
    │_____PatchChina\Patch.aps
    │_____PatchChina\Patch.cpp
    │_____PatchChina\Patch.h
    │_____PatchChina\Patch.rc
    │_____PatchChina\PatchChina.sln
    │_____PatchChina\PatchChina.vcproj
    │_____PatchChina\PatchDlg.cpp
    │_____PatchChina\PatchDlg.h
    │_____PatchChina\ProgressST.cpp
    │_____PatchChina\ProgressST.h
    │_____PatchChina\ReadMe.txt
    │_____PatchChina\RegistryMgr.cpp
    │_____PatchChina\RegistryMgr.h
    │_____PatchChina\resource.h
    │_____PatchChina\StdAfx.cpp
    │_____PatchChina\StdAfx.h
    │_____PatchChina\TextMgr.cpp
    │_____PatchChina\TextMgr.h
    │_____PatchChina\TypeDefinition.h
    │_____PatchChina\unzip.h
    │_____PatchChina\webbrowser2.cpp
    │_____PatchChina\webbrowser2.h
    │_____PatchChina\xSkinButton.cpp
    │_____PatchChina\xSkinButton.h
    │_____PatchChina\zconf.h
    │_____PatchChina\zlib.h
    │_____PatchChina\zlibstat.lib
    │_____PatchChina\res
    │__PATCH
    │_____PATCH\custsite.cpp
    │_____PATCH\custsite.h
    │_____PATCH\DownLoadObj.cpp
    │_____PATCH\DownLoadObj.h
    │_____PATCH\for_main_function.h
    │_____PATCH\FrontProcess.cpp
    │_____PATCH\FrontProcess.h
    │_____PATCH\FtpDownLoad.cpp
    │_____PATCH\FtpDownLoad.h
    │_____PATCH\GoonzuRun.exe.manifest
    │_____PATCH\Http.cpp
    │_____PATCH\Http.h
    │_____PATCH\HttpBaseDefinition.h
    │_____PATCH\HttpMgr.cpp
    │_____PATCH\HttpMgr.h
    │_____PATCH\HttpObj.cpp
    │_____PATCH\HttpObj.h
    │_____PATCH\idispimp.cpp
    │_____PATCH\idispimp.h
    │_____PATCH\ioapi.h
    │_____PATCH\iowin32.h
    │_____PATCH\Patch.aps
    │_____PATCH\Patch.cpp
    │_____PATCH\Patch.h
    │_____PATCH\Patch.rc
    │_____PATCH\Patch.sln
    │_____PATCH\Patch.vcproj
    │_____PATCH\PatchDlg.cpp
    │_____PATCH\PatchDlg.h
    │_____PATCH\ProgressST.cpp
    │_____PATCH\ProgressST.h
    │_____PATCH\ReadMe.txt
    │_____PATCH\RegistryMgr.cpp
    │_____PATCH\RegistryMgr.h
    │_____PATCH\resource.h
    │_____PATCH\StdAfx.cpp
    │_____PATCH\StdAfx.h
    │_____PATCH\TextMgr.cpp
    │_____PATCH\TextMgr.h
    │_____PATCH\TypeDefinition.h
    │_____PATCH\unzip.h
    │_____PATCH\webbrowser2.cpp
    │_____PATCH\webbrowser2.h
    │_____PATCH\xSkinButton.cpp
    │_____PATCH\xSkinButton.h
    │_____PATCH\zconf.h
    │_____PATCH\zlib.h
    │_____PATCH\zlibstat.lib
    │_____PATCH\release
    │_____PATCH\res
    │__NStatistics
    │_____NStatistics\cltStatistics.cpp
    │_____NStatistics\cltStatistics.h
    │_____NStatistics\NStatistics.cpp
    │_____NStatistics\NStatistics.h
    │_____NStatistics\NStatistics.vcproj
    │__NLib
    │_____NLib\md5.cpp
    │_____NLib\md5.h
    │_____NLib\NApplicationDirectory.cpp
    │_____NLib\NApplicationDirectory.h
    │_____NLib\NArray.h
    │_____NLib\NBitArray.h
    │_____NLib\NBuffer.cpp
    │_____NLib\NBuffer.h
    │_____NLib\NByteCrypto.cpp
    │_____NLib\NByteCrypto.h
    │_____NLib\NDataLoader.cpp
    │_____NLib\NDataLoader.h
    │_____NLib\NDataTypes.cpp
    │_____NLib\NDataTypes.h
    │_____NLib\NDate.cpp
    │_____NLib\NDate.h
    │_____NLib\NDIB.cpp
    │_____NLib\NDIB.h
    │_____NLib\NDraw.cpp
    │_____NLib\NDraw.h
    │_____NLib\NDraw_PutSpr16T.cpp
    │_____NLib\NFile.cpp
    │_____NLib\NFile.h
    │_____NLib\NGrp_PutSpr16T.cpp
    │_____NLib\NHashTable.h
    │_____NLib\NHashTableString.h
    │_____NLib\NLib.vcproj
    │_____NLib\NList.h
    │_____NLib\NLogFile.cpp
    │_____NLib\NLogFile.h
    │_____NLib\NLua.cpp
    │_____NLib\NLua.h
    │_____NLib\NMap.h
    │_____NLib\NMsgShareBuffer.cpp
    │_____NLib\NMsgShareBuffer.h
    │_____NLib\NPathString.cpp
    │_____NLib\NPathString.h
    │_____NLib\NProfile.cpp
    │_____NLib\NProfile.h
    │_____NLib\NSpr.cpp
    │_____NLib\NSpr.h
    │_____NLib\NString.h
    │_____NLib\NTCHARString.cpp
    │_____NLib\NTCHARString.h
    │_____NLib\NTextManager.cpp
    │_____NLib\NTextManager.h
    │_____NLib\NTimer.cpp
    │_____NLib\NTimer.h
    │_____NLib\NUpdateTimer.h
    │_____NLib\NUtil.cpp
    │_____NLib\NUtil.h
    │_____NLib\NVirtualArray.cpp
    │_____NLib\NVirtualArray.h
    │_____NLib\NVirtualBuffer.cpp
    │_____NLib\NVirtualBuffer.h
    │_____NLib\ReadMe.txt
    │_____NLib\TSpr.cpp
    │_____NLib\TSpr.h
    │_____NLib\lua
    │_____NLib\NTech
    │__NGameDataManager
    │_____NGameDataManager\NGameDataManager.cpp
    │_____NGameDataManager\NGameDataManager.h
    │_____NGameDataManager\NGameDataManager.vcproj
    │_____NGameDataManager\ReadMe.txt
    │_____NGameDataManager\CharGameData
    │_____NGameDataManager\ItemGameData
    │_____NGameDataManager\LogCommand
    │_____NGameDataManager\LogCommandFilter
    │_____NGameDataManager\logcommandindex
    │_____NGameDataManager\logcommandtype
    │_____NGameDataManager\LogDescription
    │_____NGameDataManager\LogReasonDescription
    │_____NGameDataManager\LogServerInfo
    │_____NGameDataManager\LogTextTrans
    │_____NGameDataManager\QuestTypeGameData
    │_____NGameDataManager\VillageGameData
    │__NetworkLib
    │_____NetworkLib\ITZNetLib
    │_____NetworkLib\TestClientConsole
    │_____NetworkLib\TestServer
    │_____NetworkLib\_Documents
    │__NConvert
    │_____NConvert\Common.cpp
    │_____NConvert\Common.h
    │_____NConvert\Directives.h
    │_____NConvert\NConvert.aps
    │_____NConvert\NConvert.cpp
    │_____NConvert\NConvert.dsp
    │_____NConvert\NConvert.dsw
    │_____NConvert\NConvert.h
    │_____NConvert\NConvert.opt
    │_____NConvert\NConvert.plg
    │_____NConvert\NConvert.rc
    │_____NConvert\NConvert.sln
    │_____NConvert\NConvert.vcproj
    │_____NConvert\NConvertDlg.cpp
    │_____NConvert\NConvertDlg.h
    │_____NConvert\ReadMe.txt
    │_____NConvert\resource.h
    │_____NConvert\SelectPCXFileDlg.cpp
    │_____NConvert\SelectPCXFileDlg.h
    │_____NConvert\StdAfx.cpp
    │_____NConvert\StdAfx.h
    │_____NConvert\res
    │__NBillServer
    │_____NBillServer\gb.dll
    │_____NBillServer\gb.lib
    │_____NBillServer\gBillWeb.dll
    │_____NBillServer\gbillweb.h
    │_____NBillServer\main.cpp
    │_____NBillServer\NBillMsg.h
    │_____NBillServer\NBillProtocol.cpp
    │_____NBillServer\NBillProtocol.h
    │_____NBillServer\NBillServer.h
    │_____NBillServer\NBillServer.sln
    │_____NBillServer\NBillServer.vcproj
    │__MapTileDiv
    │_____MapTileDiv\MapTileDiv.sln
    │_____MapTileDiv\MapTileDiv
    │__GoonZuWorld
    │_____GoonZuWorld\AHClientInterface.lib
    │_____GoonZuWorld\Basetsd.h
    │_____GoonZuWorld\BeTheRich.opt
    │_____GoonZuWorld\BeTheRich.plg
    │_____GoonZuWorld\BeTheRich.rc
    │_____GoonZuWorld\BeTheRich.vcproj
    │_____GoonZuWorld\bitmap1.bmp
    │_____GoonZuWorld\bitmap3.bmp
    │_____GoonZuWorld\bitmap_h.bmp
    │_____GoonZuWorld\bitmap_s.bmp
    │_____GoonZuWorld\bmp00001.bmp
    │_____GoonZuWorld\bmp00002.bmp
    │_____GoonZuWorld\CommonUtil.cpp
    │_____GoonZuWorld\dpaddr.h
    │_____GoonZuWorld\dplay8.h
    │_____GoonZuWorld\dplobby8.h
    │_____GoonZuWorld\dxerr8.h
    │_____GoonZuWorld\eax.h
    │_____GoonZuWorld\EaxMan.h
    │_____GoonZuWorld\EmpireManager.h
    │_____GoonZuWorld\gb.lib
    │_____GoonZuWorld\GoonZuWorld.sln
    │_____GoonZuWorld\io.cpp
    │_____GoonZuWorld\Kunshu.ico
    │_____GoonZuWorld\myio.h
    │_____GoonZuWorld\NItemMallGiveStatus.cpp
    │_____GoonZuWorld\NItemMallGiveStatus.h
    │_____GoonZuWorld\NPGameLib.lib
    │_____GoonZuWorld\plus.ico
    │_____GoonZuWorld\PorteAuthForClient.dll
    │_____GoonZuWorld\PorteAuthForClientD.dll
    │_____GoonZuWorld\PorteAuthForSvr.dll
    │_____GoonZuWorld\PorteAuthForSvrD.dll
    │_____GoonZuWorld\resource.h
    │_____GoonZuWorld\syncro.h
    │_____GoonZuWorld\toolbar1.bmp
    │_____GoonZuWorld\ToolBarClient.bmp
    │_____GoonZuWorld\ToolBarMapEdit.bmp
    │_____GoonZuWorld\XInNetwork.dll
    │_____GoonZuWorld\XInNetworkD.dll
    │_____GoonZuWorld\XPlatform.dll
    │_____GoonZuWorld\XPlatformD.dll
    │_____GoonZuWorld\XStream.dll
    │_____GoonZuWorld\XStreamD.dll
    │_____GoonZuWorld\XSystem.dll
    │_____GoonZuWorld\XSystemD.dll
    │_____GoonZuWorld\Apex
    │_____GoonZuWorld\BugTrap
    │_____GoonZuWorld\Client
    │_____GoonZuWorld\common
    │_____GoonZuWorld\CommonLogic
    │_____GoonZuWorld\GameGuard
    │_____GoonZuWorld\GMSystem
    │_____GoonZuWorld\HanAuth
    │_____GoonZuWorld\HanBanCheckForSvr
    │_____GoonZuWorld\HanPollForClient
    │_____GoonZuWorld\IAF
    │_____GoonZuWorld\Lib
    │_____GoonZuWorld\mapEdit
    │_____GoonZuWorld\Porte
    │_____GoonZuWorld\Promoter
    │_____GoonZuWorld\Resource
    │_____GoonZuWorld\Server
    │_____GoonZuWorld\_Documents
    │__GoonzuUserlog
    │_____GoonzuUserlog\GoonzuUserlog.sln
    │_____GoonzuUserlog\GoonzuUserlog
    │__GB
    │_____GB\gb.cpp
    │_____GB\gb.def
    │_____GB\gb.sln
    │_____GB\gb.vcproj
    │_____GB\gBillWeb.dll
    │_____GB\ReadMe.txt
    │_____GB\stdafx.cpp
    │_____GB\stdafx.h
    │_____GB\Release
    │__DLGEditorS
    │_____DLGEditorS\DLGEditorS.cpp
    │_____DLGEditorS\DLGEditorS.h
    │_____DLGEditorS\DLGEditorS.rc
    │_____DLGEditorS\DLGEditorS.sln
    │_____DLGEditorS\DLGEditorS.vcproj
    │_____DLGEditorS\DLGEditorSDoc.cpp
    │_____DLGEditorS\DLGEditorSDoc.h
    │_____DLGEditorS\DLGEditorSView.cpp
    │_____DLGEditorS\DLGEditorSView.h
    │_____DLGEditorS\DLGSetting.txt
    │_____DLGEditorS\FileNameTokenizer.cpp
    │_____DLGEditorS\FileNameTokenizer.h
    │_____DLGEditorS\MainFrm.cpp
    │_____DLGEditorS\MainFrm.h
    │_____DLGEditorS\ReadMe.txt
    │_____DLGEditorS\Resource.h
    │_____DLGEditorS\SplitterWndView.cpp
    │_____DLGEditorS\SplitterWndView.h
    │_____DLGEditorS\SplitterWndViewToolBar.cpp
    │_____DLGEditorS\SplitterWndViewToolBar.h
    │_____DLGEditorS\SplitterWnd_Base.cpp
    │_____DLGEditorS\SplitterWnd_Base.h
    │_____DLGEditorS\stdafx.cpp
    │_____DLGEditorS\stdafx.h
    │_____DLGEditorS\DIALOGEDITOR
    │_____DLGEditorS\DOCKINGBAR
    │_____DLGEditorS\MYDEFINE
    │_____DLGEditorS\RES
    │_____DLGEditorS\SPRFILE
    │_____DLGEditorS\TEXTMGR
    │__DBManager
    │_____DBManager\AccountDBManager
    │_____DBManager\GameDBManager_World
    │_____DBManager\GameDBTestClient
    │_____DBManager\LogDBManager
    │__CryptTool
    │_____CryptTool\CryptTool.aps
    │_____CryptTool\CryptTool.cpp
    │_____CryptTool\CryptTool.h
    │_____CryptTool\CryptTool.ncb
    │_____CryptTool\CryptTool.rc
    │_____CryptTool\CryptTool.sln
    │_____CryptTool\CryptTool.vcproj
    │_____CryptTool\CryptToolDlg.cpp
    │_____CryptTool\CryptToolDlg.h
    │_____CryptTool\FolderDlg.cpp
    │_____CryptTool\FolderDlg.h
    │_____CryptTool\ReadMe.txt
    │_____CryptTool\resource.h
    │_____CryptTool\stdafx.cpp
    │_____CryptTool\stdafx.h
    │_____CryptTool\ViewerDialog.cpp
    │_____CryptTool\ViewerDialog.h
    │_____CryptTool\res
    │__CharactorCombination
    │_____CharactorCombination\BaseDefinition.h
    │_____CharactorCombination\CharacterDrawing.cpp
    │_____CharactorCombination\CharacterDrawing.h
    │_____CharactorCombination\CharactorCombination.aps
    │_____CharactorCombination\CharactorCombination.cpp
    │_____CharactorCombination\CharactorCombination.dsp
    │_____CharactorCombination\CharactorCombination.dsw
    │_____CharactorCombination\CharactorCombination.h
    │_____CharactorCombination\CharactorCombination.ico
    │_____CharactorCombination\CharactorCombination.rc
    │_____CharactorCombination\CharactorCombination.sln
    │_____CharactorCombination\CharactorCombination.vcproj
    │_____CharactorCombination\Directives.h
    │_____CharactorCombination\ItemCode.cpp
    │_____CharactorCombination\ItemCode.h
    │_____CharactorCombination\ItemCodeList.cpp
    │_____CharactorCombination\ItemCodeList.h
    │_____CharactorCombination\ItemCodeMgr.cpp
    │_____CharactorCombination\ItemCodeMgr.h
    │_____CharactorCombination\ItemCodeObj.cpp
    │_____CharactorCombination\ItemCodeObj.h
    │_____CharactorCombination\MinDataMgr.cpp
    │_____CharactorCombination\MinDataMgr.h
    │_____CharactorCombination\MinDataObj.cpp
    │_____CharactorCombination\MinDataObj.h
    │_____CharactorCombination\ReadMe.txt
    │_____CharactorCombination\resource.h
    │_____CharactorCombination\small.ico
    │_____CharactorCombination\StdAfx.cpp
    │_____CharactorCombination\StdAfx.h
    │_____CharactorCombination\XSPRMgr.cpp
    │_____CharactorCombination\XSPRMgr.h
    │_____CharactorCombination\XSPRObj.cpp
    │_____CharactorCombination\XSPRObj.h
    │_____CharactorCombination\Data
    │_____CharactorCombination\EtcTool
    │_____CharactorCombination\graphic
    │_____CharactorCombination\MinData
    │_____CharactorCombination\NGraphics
    │_____CharactorCombination\NUtil
    │_____CharactorCombination\Pal
    │_____CharactorCombination\Txt
    │__AdminSystem
    │_____AdminSystem\GLogClient
    │_____AdminSystem\GMTOOL
    │_____AdminSystem\GOONZUChinaMC
    │_____AdminSystem\GoonZuMC
    │_____AdminSystem\MasterServer
    │_____AdminSystem\ServerAgent
    │__GProject.sln

    感谢阅读(转载注明来源 藏宝湾 cangbaowan.top)

    感谢您的阅读!如果脚本王——网游单机网的教程对您有帮助欢迎分享!如果有疑问请在本贴后面评论留言或者加入网游单机交流群讨论QQ群:371342465。对于架设的一些基本知识,脚本王——网游单机网有专题介绍,请先掌握基本功,游戏架设实际是很简单的,小白也能学会!实在不会架设的,只要是我们的永久会员,免费提供远程教学一次!

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    网游单机网-脚本王 » 欢乐君主\GoonzuChina 源代码 源码

    常见问题FAQ

    什么叫一键端?什么是手工端?
    一键端:一般是虚拟机VM一键端或者windows一键启动服务端,适合新手!对于一键端来说,如果这个端是linux系统的,因为linux系统大家不熟悉,架设有点麻烦,所以很多人分享了自己架设服务端的linux系统镜像,这种叫VM一键端(虚拟机一键端)。 还有一种一键端是win系统的,大部分都是做好了启动服务端的快捷方式之类的,这种端实际和手工端相差不大了。win系统的一键端实际就是手工端!我个人认为如果端本身就是win系统的服务端,那就没必要去弄vm一键端了!

    手工端:游戏服务端需手工安装配置,可以开服,适合老手,推荐方式!架设更有乐趣!
    网单游戏有哪些架设方式?
    1、单机玩耍,那么你只需要在你的电脑上 安装虚拟机软件+安卓模拟器即可。把服务端 运行在虚拟机的系统里面(如果是win服务端,也可以直接在电脑上运行服务端),客户端在安卓模拟器运行即可。各种VM一键端 基本就是用这种方式进行玩耍的!
    2、局域网手机玩耍,局域网内,手机通过wifi连接你电脑上安装的服务端,离开这个wifi你就玩不了,这种方式虽然是局域网内可玩,但和外网架设实际上是一回事,都需要按照教程修改服务端、客户端。
    3、外网玩耍,俗称开服,服务端架设在外网云服务器上,云服务器具有固定IP地址,在其他电脑上、手机上安装客户端即可玩耍。
    最佳实现外网(互联网)开服玩耍的方式?
    对于一般玩家来讲,如果是想实现和朋友一起玩耍网单游戏,那么就需要外网架设。最佳方式就是用内网映射的方式,仅需要一台百元级云服务器即可实现内网\局域网游戏穿透到互联网开服使用!本站提供了原创软件免费给大家使用!一般只要能局域网玩耍的网单游戏,均可实现外网玩耍!

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